package ads.pin.pinmon.entity;

import com.badlogic.gdx.graphics.Texture;

public class DrawableGameObject extends GameObject {

	private static final long serialVersionUID = -5244074379168629286L;

	protected Texture m_image;

	public Texture getImage() {
		return m_image;
	}

	public void setImage(Texture image) {
		this.m_image = image;
	}
}
